Monday, September 26, 2011

Problem with Image Size for Textures.

Jack helped me out alot with assigning my textures to an object because i had said in earlier posts that i was trying to work on the textures on my own but couldnt seem to get it working.

When Jack showed me again how to do it, it was everything i was doing, Until Maya decided to crash! Lucky that nothing major was done. The reason the program crashed was because the image size of the texture that i scanned in was too large, so each texture had to be opened up in Photoshop and resizes to be 1024x724.

Now all the textures are resized to be smaller and adding them into the scene.

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