Monday, September 26, 2011

Transfer Attributes.

In the 3D room i have many items that are the same such as books, pencils, paper and paint brushs, i didn't leave them the same size so i made each of them have a small, medium and large catagory.
instead of organising each same item's UVs indivdualy, Jack showed me how to 'Trasfer there Attributes'.
When selecting an object that has there UVs already organised, you can shift select another object which is the same, go into mesh, then Transfer Attributes and change the settings to have UV set to all and sample space to component. Then when that is done the object will have the same UVs. So that means i can assign the same texture to the object without having to re organise, paint, scan and edit it.

Its takes a load off of doing extra work for the same thing.
However when Jack was showing me what to do, the pencil texture wasn't working and the UVs were'nt transfering over. All the pencils i made were the same, all i did was make a copy of them and scale it smaller. For some reason they were'nt the same and couldn't be transfered, so Jack said it was easier to make a copy of the object with the fixed UVs and replace the other ones.

So now they are all complete with the same UVs.

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